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3D DUNGEON GENERATOR:

USING UNREAL ENGINE 4

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PROJECT PAGE

Language:  C++ (through UE4)

Date:  Fall 2016

Class:  Independent Study (Game Design)

I had translated the original dungeon generator code used in algorithm analysis from Java to C++ in order to use its functionality in a 3D Unreal Engine 4 (UE4) game project, in which a metallic werewolf runs around a procedurally generated dungeon composed of looming, stone walls.  The C++ code is used in conjunction with UE4 Blueprints, the visual scripting system of the game engine.

Other aspects that went into the UE4 project are sketching, modeling, and animating the werewolf character.

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