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3D DUNGEON GENERATOR:

USING UNREAL ENGINE 4

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PROJECT PAGE

Language:  C++ (through UE4)

Date:  Fall 2016

Class:  Independent Study (Game Design)

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I had translated the original dungeon generator code used in algorithm analysis from Java to C++ in order to use its functionality in a 3D Unreal Engine 4 (UE4) game project, in which a metallic werewolf runs around a procedurally generated dungeon composed of looming, stone walls.  The C++ code is used in conjunction with UE4 Blueprints, the visual scripting system of the game engine.

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Other aspects that went into the UE4 project are sketching, modeling, and animating the werewolf character.

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