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ACADEMIC RESEARCH AND PUBLICATIONS
during Graduate and Undergraduate Studies
ACADEMIC RESEARCH AND PUBLICATIONS
during Graduate and Undergraduate Studies
Doctoral Candidate in Computer Science
Visual Computing Division, Digital Production Arts
Clemson University | School of Computing
PARTICLES CHALLENGE:
A COMPUTER GRAPHICS PROJECT
Screenshot (53)
Screenshot (54)
Screenshot (55)
Language: C (using OpenGL)
Date: Spring 2016
Class: Computer Graphics
This assignment was an optional final project. I implemented basic physics in the vertex shader for the particles to calculate the particles' positions based on their velocities. I also checked for when the particles collide with box surfaces and reflected their velocities if there is a collision. I made the particles gradually grow in size over time.
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